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Wesnoth Units database

Steamwheel

(image)

Some Dwarves use strange vehicles that can move fast without a horse. It is said that these great wheeled vehicles are powered by invisible steam genies, and thus they are called ‘Steamwheels’.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from:
Advances to: Thunderwheel
Cost: 15
HP: 36
Movement: 8
XP: 40
Level: 1
Alignment: neutral
IDDwarvish Steamwheel
Abilities:

Attacks (damage - count)

(image)slam
melee
14 - 1
impact
charge

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%